There have been some years since I first created “Archons of Magic”.
It was a project based on my love for deck-building card games combined with high fantasy intrigue! Back then everything was sorted out, the cards, the mechanisms, the story… I got the game, Panos and Haris got the drinks. And the matches were fantastic! The game was intense, the feeling was great! And all I knew is that I had a game actually in my hands. Back then game designing professionally was still a dream…
Seven years later, I figured I needed to check on “Archons of Magic” once more! Last year I showed you “Beyond the Mist” and now I wish to show you this new game! Now I need to know what you think about it!
“Archons of Magic” (AoM for short) is a deck building card game for 2-5 players.
Set in the world of Allangtoh, a fantasy world filled with insidious intrigue, warring kingdoms and a handful of important spellcasting individuals that can shape the entire world in an instant. Each player portrays such a Mage, telling the story of their own quest to greatness.
Each player chooses a Magic type, a Mage and a Kingdom.
The Magic type signifies a way that each player would play. One could pick the nurturing yet potent Nature magic, or the insidious and destructive Dark magic or among the other three…
After that, each player chooses a Mage linked to the Magic type the chose before. Would a Nature Magic player choose the Druid, the Nymph or the Ranger? What about the Dark Mages? What about the rest?
And last but not least, they must choose a Kingdom. By their own manipulative ways, each Mage holds sway over the rulership of a Kingdom. This is where the factions and the game story kicks in as the game offers a vast variety of kingdoms, from shady hamlet provinces to militaristic iron-ruled holdfasts!
Each Magic and Kingdom offers different card sets from which players are asked to create their own unique decks and begin their conflict battling it out by intrigue, diplomacy and direct confrontation…!
After many matches the player will be asked to reach a decision and shape the story of their own game. Kingdoms will fall, other will get empowered and other might fall under a Mage’s tempting control!
But before we go that far, we need to say more about how the game plays. Let’s talk more about the game rules! On the next post, in 2 days time, I’ll describe to you the mechanism of the game itself!